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Dungeon BossDifficulty 7/10

Sleeping Daoist

Biquan Mountain / Yunmeng Jinming Pool (10-Man)

Rewards

Weekly raid loot, Yunmeng Jinming Pool progression (boss 1 of 2, followed by Rong Yuan)

Key Tips

Challenge at NIGHT — daytime qi orbs blend with sky. Fire Breath + Taibai Drunk Moon is the DPS core. Don't exit after beating him — auto-transitions to Rong Yuan.

Phase P1

Overall Strategy

Keep distance, never engage in close combat. Deflect ranged attacks (rocks, qi orbs) to deplete posture bar. Output via executions + Fire Breath + Taibai Drunk Moon.

Skill Mechanics

Qi Orbs (4-Shot Frontal)

Special

4 qi orbs fired from front at steady rhythm.

Counter: Deflect at steady rhythm.

Variable-Speed Qi Orbs (Side)

Red Light (Parry)

Qi orbs from sides with speed variation on 2nd/3rd shots. Usually followed by red-light whisk sweep.

Counter: Deflect variable-speed orbs, then wait briefly and deflect the red-light whisk.

Six Rocks

Special

Always 6 rocks. Rhythm: fast 4 → pause → fast 2. Main window for depleting boss Qi bar.

Counter: Rhythm: 4 fast → brief pause → 2 fast. Must memorize, explosions obscure later rocks.

Triple Stomp (Tai Shan)

AoE

Boss jumps and stomps 3 times in succession. Easy deflect timing.

Counter: Deflect on the downward phase of each stomp. Ends with Lingyun Step opportunity.

Phase P2

Overall Strategy

Visual chaos with sandstorm effects. Focus on the same orb/rock deflect rhythm from P1. Watch for camera issues during phase transition. Qingfeng and Lingyun Step are essential secret arts.

Skill Mechanics

Enhanced Triple Stomp + Vine Cage

AoE

Boss spins twice before stomping (one more than P1). Landing spawns vine cage with delayed damage.

Counter: Deflect on the downward moment, not too early. Dodge after to avoid vine cage.

Enhanced Qi Orbs + Gold Flash

Yellow Light (Dodge)

More frequent orbs. After 4 orbs, gold-flash unblockable attack follows.

Counter: Dodge right-backward after boss raises hand for gold flash. Be slow with the dodge.

Gold Rush Neural Blade

Yellow Light (Dodge)

Very fast gold-flash dash attack after orb sequences. Short deflect window.

Counter: Dodge left for best results.

Floating Spell + Vine Prison

Grab/Throw

Lifts player into air for 10 seconds then drops. Can also trap in vine prison.

Counter: Use Qingfeng secret art to cancel float. Use Lingyun Step to dodge vine prison.

Phantoms + Ten Thousand Donkeys

Special

Boss creates clones. Must hit the real body once (use bow). Also summons donkey stampede.

Counter: Hit real body with bow, then move away from donkey groups.